Contribute by eva on Jan 2, 2008.
Description: So what was it like? Well, all the main games in the Resident Evil series up until the 4th incarnation were based around the ethically questionable biological experiments of the Umbrella company, which always ended in zombie outbreaks that you had to escape from, whilst uncovering evidence to get Umbrella shut down. The actual game mechanics were based heavily on typical Action Adventure titles: you went around collecting items, and used them to solve various puzzles so that you could move on to new areas, occasionally engaging in combat with the undead to stay alive - the ˇ°survivalˇ± element of the genre. The ˇ°horrorˇ± part was mainly... ( +expand to view full text )
Description: So what was it like? Well, all the main games in the Resident Evil series up until the 4th incarnation were based around the ethically questionable biological experiments of the Umbrella company, which always ended in zombie outbreaks that you had to escape from, whilst uncovering evidence to get Umbrella shut down. The actual game mechanics were based heavily on typical Action Adventure titles: you went around collecting items, and used them to solve various puzzles so that you could move on to new areas, occasionally engaging in combat with the undead to stay alive - the ˇ°survivalˇ± element of the genre. The ˇ°horrorˇ± part was mainly delivered by foes leaping out at you unexpectedly from time to time, accompanied by suddenly blaring audio instead of the usually moody and subdued soundscape.
|